Update RainbowShotsFromOuterSpace

added indentation and more comments
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taxicomics 2024-05-13 14:47:54 +02:00 committed by GitHub
parent 0dba3fc3ea
commit a9e0be9545
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1 changed files with 54 additions and 51 deletions

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@ -2,7 +2,9 @@
--hold the random function and the value 128 --hold the random function and the value 128
웃=rnd 😐=128 웃=rnd 😐=128
enemies={} enemies={}
player_x=62♥=3◆=1✽={}function g(a,b,c,f)return abs(a-c)+abs(b-f)end player_x=62♥=3◆=1✽={}
--quick little distance function
function distance(a,b,c,f)return abs(a-c)+abs(b-f)end
function _draw() function _draw()
--the game logic if statement instead of a state machine --the game logic if statement instead of a state machine
--encompasses all game logic --encompasses all game logic
@ -19,7 +21,7 @@ for j in all(enemies)do
--move them down --move them down
j.y+=1 j.y+=1
--check whether they touched the player --check whether they touched the player
if g(j.x,j.y,player_x,99)<5 do if distance(j.x,j.y,player_x,99)<5 do
--move them off screen if they do instead of spending tokens on del()- --move them off screen if they do instead of spending tokens on del()-
--i do that later --i do that later
j.x=-9 j.x=-9
@ -35,7 +37,8 @@ for i in all(✽)do
--move the shots up --move the shots up
i.y-=1 i.y-=1
--check wheter they've hit any enemies,pushing them offscreen if needed --check wheter they've hit any enemies,pushing them offscreen if needed
if(g(i.x,i.y,j.x,j.y)<6)del(✽,i)j.x=-9◆+=1end if(distance(i.x,i.y,j.x,j.y)<6)del(✽,i) j.x=-9 ◆+=1
end
--finally deleting the enemies that have gotten below the screen height,on or off screen --finally deleting the enemies that have gotten below the screen height,on or off screen
if(j.y>😐)del(enemies,j) if(j.y>😐)del(enemies,j)
--draw the enemies --draw the enemies