Pico8-and-Picotron-Snippets/lua_scripts/draw_animated_sprite.lua

9 lines
360 B
Lua

--Draw sprite N at the position X/Y with NFRAMES number of frames at a certain SPEED and maybe FLIP it.
--flip, speed and even Nframes are optional if the animation has just two frames.
function spr_anim(n,x,y,nframes,speed,flip_x,flip_y)
local speed=speed or 1
local nframes=nframes or 2
spr(n+(time()*speed)%nframes,x,y,1,1,flip_x,flip_y)
end