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			9 lines
		
	
	
		
			360 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			9 lines
		
	
	
		
			360 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Draw sprite N at the position X/Y with NFRAMES number of frames at a certain SPEED and maybe FLIP it. 
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| --flip, speed and even Nframes are optional if the animation has just two frames. 
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| 
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| function spr_anim(n,x,y,nframes,speed,flip_x,flip_y)
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|     local speed=speed or 1
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|     local nframes=nframes or 2
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|     spr(n+(time()*speed)%nframes,x,y,1,1,flip_x,flip_y)
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| end
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